Help & Guide

Everything FaithTails can do, and how to get the most out of it โ€” written for busy parents. Ten minutes here covers it all, or jump straight to what you need:

Getting started in 2 minutes

  1. Sign in free with Google โ€” one account for the whole family. Everything except the printable shop is free, with no ads, ever.
  2. Create a child profile (first name, age). The moment it exists, their first Story Week โ€” Noah's Ark โ€” is already assigned. Nothing else to set up.
  3. Hand over the tablet. The first time, a friendly โ€œWho's playing today?โ€ screen shows big picture tiles โ€” your child taps their own face and they're in: a simplified kids' view with three big buttons (Stories, Games, My Journey). The device remembers, so from then on it opens straight into their world.

You can also just explore as yourself first โ€” every story, quiz, and game works without an account. Progress made before signing in is kept on your device, and you'll be offered the chance to save it to a child's profile after you sign in.

Child mode & the grown-up gate

Child mode is the kid-safe version of FaithTails: a big friendly header (โ€œHi, Emma! ๐Ÿ‘‹โ€), only the stories, games, and their journey โ€” no shop, no settings, no account pages.

  • Entering: the device remembers who it belongs to. The first visit asks โ€œWho's playing today?โ€ with big picture tiles โ€” one tap and the device is theirs from then on, opening straight into their world. Handing over mid-visit is one tap too: the โ–ถ Play as {name} button in your header.
  • Leaving: the Parent View button asks a quick multiplication question first โ€” the classic grown-ups-only gate. Kids stay safely in their world; you get out in three seconds (and the device becomes yours again until you hand it back).
  • Several kids? Each child has their own profile, plan, and progress. Kids switch players by tapping their name in the header โ€” no grown-up needed โ€” and a small โ€œPlaying as {name}โ€ badge on stories and games always shows whose adventure it is.

Story Weeks (on autopilot)

A Story Week turns one Bible story into a five-day rhythm โ€” about 10โ€“15 minutes a day:

  • Day 1 โ€” Story Time: read (or listen to) the story
  • Day 2 โ€” Quiz Day: a friendly 3-question quiz
  • Day 3 โ€” Game Day: maze or memory match
  • Day 4 โ€” Word Wizard Day: word search or crossword
  • Day 5 โ€” Remember & Share: re-read and talk about the lesson as a family

It runs itself. New children start on Noah's Ark automatically, days advance as items are completed, finishing a week earns a confetti celebration, and the next story's week is already waiting behind the โ€œStartโ€ button. Twenty stories = twenty weeks of structure with zero planning.

Want to steer? Visit Learning Plans and tap Make this our week on any story โ€” your pick simply replaces the automatic one. Your dashboard always shows where each child is (โ€œDay 3: Game Dayโ€).

Stories & Read to me

  • Read to me ๐Ÿ”Š โ€” flip the toggle in any story and it reads itself: warm narration for every scene, auto-turning pages when the audio ends. Perfect for pre-readers and bedtime.
  • Three reading views โ€” Kid View (simple, playful retelling), Scripture View (the KJV text for grown-ups), or Both side by side.
  • Pick up where you left off โ€” the story library shows a โ€œKeep reading!โ€ banner that resumes the exact scene.
  • Every story ends with a lesson โ€” a โ€œToday's Lessonโ€ card sums up the takeaway, right before the quiz.

Quizzes that read themselves

Each story has a short comprehension quiz. Two things make it work for ages 4โ€“8: every question has a big speaker button that reads the question and answers aloud (there's a โ€œread questions to meโ€ toggle for automatic reading), and wrong answers get gentle โ€œtry againโ€ feedback โ€” never a buzzer. Finishing a quiz offers more games from the same story so the momentum keeps going.

Games & activities

Every story comes with six games, grouped by story in the Activities hub: Coloring (tap-to-fill, on screen), Jigsaw, Memory Match (pick Easy, Medium, or Hard), Maze (on-screen arrows โ€” made for little thumbs), Word Search, and Crossword.

  • Cards are labeled ๐Ÿ™Œ No reading needed or ๐Ÿ“– Reading helps! so younger kids can steer themselves.
  • Gentle pops, chimes, and cheers celebrate every move โ€” a small speaker button in the games mutes them for quiet time.
  • Everything works by touch on phones and tablets.

Progress & achievements

The Parent Dashboard shows each child's stories read, quiz scores, reading streaks, this week's plan, and the badges they've earned โ€” first story finished, perfect quizzes, reading streaks, activity milestones, and more. Kids see their own stars and checkmarks pile up on story and game cards, and their dashboard greets them with exactly what's next (โ€œToday: Game Day โ€” Maze!โ€).

Printable Story Packs

Want the week on paper? Every story has a printable Story Pack in the shop ($2.99): the full illustrated storybook, a coloring page, a word search, a crossword, and a maze โ€” every puzzle with its answer key โ€” plus a Certificate of Completion to hang on the fridge. Print as many copies as your family or classroom needs. (On-screen coloring stays free for every story โ€” the pack is the crayons-and-paper version.)

Questions parents ask

Is it really free?

Yes โ€” all 20 stories, narration, quizzes, games, plans, and progress tracking are free, with no ads. The only paid things are optional printable packs in the shop.

What about my child's privacy?

Child profiles are just a first name and age โ€” no email, no photos required. The details are in our Privacy Policy, written in plain language.

Can my child use it alone?

That's the goal. Child mode plus Read-to-me means a 4-year-old can drive it: big buttons, stories that read themselves, games that need no reading, and a grown-up gate on the way out.

Does it work on phones and tablets?

Yes โ€” everything is built touch-first. No app store needed; it's all in the browser at faithtails.com.

Something else?

We'd love to hear from you โ€” say hello.